Project: Ginkgo

Producer | Narrative Lead

April 2019 - Present(Ongoing)

Ginkgo is a 3D first person atmospheric horror adventure with East Asian influences in which you solve puzzles with a magical needle. It has been chosen as a USC Games 2019 Advanced Games Project, and is currently being developed for PC with Unreal Engine.


As Producer, I assign weekly tasks to a team of 23 people using task assignment software(Trello and Hacknplan) and custom-created Excel burndown charts to make sure we hit long-term goals and important project milestones, preparing us to create a polished 15-20 minute demo to show at USC Games Expo 2020.


As Narrative Lead, I work with our Design team and Creative Director to craft a world and cohesive story that uses the game's mechanics and aesthetics to its advantage. I write all in-game dialogue and descriptions as well as outlines and story treatments to keep the whole team up to date.

Additionally, my responsibilities include: 

  • Working with seven leads in weekly meetings to calculate project trajectory and set project goals. 

  • Creating/Executing narrative presentations to the USC Games faculty for iterative feedback. 

  • Managing and updating the game's Lore Bible and narrative macro.

  • Personally handling art and audio asset lists/pipelines via custom Gantt charts.

  • Planning team outings and maintaining good culture/motivation.

  • Milo Smiley's Twitter
  • LinkedIn - Black Circle