Project: Ginkgo

Producer | Narrative Lead

April 2019 - Present(Ongoing)

Ginkgo is a 3D first person atmospheric horror adventure with East Asian influences in which you solve puzzles with a magical needle. It has been chosen as a USC Games 2019 Advanced Games Project, and is currently being developed for PC with Unreal Engine.


As Producer, I assign weekly tasks to a team of 23 people, using task assignment software(Trello and Hacknplan) and custom-created Excel burndown charts to make sure we hit longterm goals and important project milestones, preparing us to create a polished 15-20 minute demo to show at USC Games Expo 2019.


As Narrative Lead, I work with our Design team and Creative Director to craft a world and cohesive story that uses the game's mechanics and aesthetics to its advantage. I manage and update our Lore Bible, and write all in-game dialogue and descriptions.

Additionally, my responsibilities include: 

  • Personally handling the task assignment and general management of six departments. 

  • Working with seven leads in weekly meetings to calculate project trajectory and set project goals. 

  • Creating and updating custom burndown charts.

  • Managing art and audio asset lists/pipelines via Gantt charts.

  • Planning team outings and maintaining good culture/motivation.

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