Detour Bus
Lead Writer
May 2020 - Present
Detour Bus is a construction-comedy VR game about building physics-defying highways to take the dysfunctional Flowers family on a road trip across Post-Infrastructure America.
It is currently being developed as a USC Advanced Games Project partnered with the Oculus Launch Pad Program.
As Lead Writer, I write mission dialogue, quest objectives, and in-game barks and dialogue with another writer, iterating on each based off feedback from my team, stakeholders, and professors.
Additionally, my responsibilities include:
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Using Unity to test / iterate on dialogue blocking and quest text.
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Giving feedback on 360-degree cutscene scripts.
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Working with designers to hash out the narrative flow and significance of each level.
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Preparing narrative macros, overviews, and story treatments for review by stakeholders and USC Games faculty.