May 2020 - Present
Detour Bus is a construction-comedy VR game about building physics-defying highways to take the dysfunctional Flowers family on a road trip across Post-Infrastructure America.
It is currently being developed as a USC Advanced Games Project partnered with the Oculus Launch Pad Program.
As Lead Writer, I write mission dialogue, quest objectives, and in-game barks and dialogue with another writer, iterating on each based off feedback from my team, stakeholders, and professors.
Additionally, my responsibilities include:
Using Unity to test / iterate on dialogue blocking and quest text.
Giving feedback on 360-degree cutscene scripts.
Working with designers to hash out the narrative flow and significance of each level.
Preparing narrative macros, overviews, and story treatments for review by stakeholders and USC Games faculty.