As it Is
Writer | Narrative Designer
Dec. 2017 - Present
A watercolor, storybook-like 2D narrative adventure game about the lives of two characters: socially anxious Hedgehog and disillusioned former champion flyer Hawk.
As Writer, I wrote every line of dialogue and item description in the game's current demo. I also worked with my team to create the world and characters.
As Narrative Designer, I designed the game's two main narrative minigames with my team, making sure they elicited our intended experience while staying in-character.
Additionally, my responsibilities included:
-
Using Unity to create/ test prototypes.
-
Writing all drafts, edits, & final cuts for all writing present in the game.
-
Orchestrating all of the game's cutscenes.
-
Working with a team of nine to iterate on the game's main characters and NPCs, ensuring each had a distinctive voice.
Festivals/Honors
-
Indiecade 2018
-
PixelPop Festival 2018
-
PlayNYC 2018
-
MAGFest 2019
-
USC Games Expo 2019
-
MAGWest 2019
-
GameDaily Connect 2019 Finalist
-
USC 2019 Bridge Project.