My name is Milo Smiley. I'm a Game Writer and Producer as well as a recent alumni of the University of Southern California, where I majored in Interactive Media and Game Design with a Screenwriting minor . 

I'm dedicated to making experiences that encourage connection. As someone who lived in smalltown Pennsylvania and backwoods Florida (respectively) before moving to LA, games were all I had to keep in touch with old friends or establish a commonality with new ones. 

In my free time (when I'm not playing games) I love consuming all kinds of horror media, making skits with my friends, and, as a transmasculine person of color, doing advocacy work for other minorities.

My passion for Game Writing comes from my longtime love of stories. Games have the incredible ability to deliver stories in an interactive and immersive manner, making players a part of extraordinary narratives and giving them power over the outcome. This has inspired me to focus my work on narrative immersion so all kinds of players can fall in love with stories like I did.

Actively pursuing my passion for the past 4 years, I've written for multiple AAA titles including Spider-Man: Miles Morales and Heroes of the Storm. I've also spoken at SDCC and PAX 2020 on my work and becoming a game writer. 

As a Producer, my top priority is my team. I take deep responsibility in helping them use their strongest skills to create content they're proud of. I want developers to express their creativity in a sustainable manner that avoids crunch and burnout. 


I've worked with teams of 3-30+ students during my time at the #1 gaming program in the US, and have applied my skills professionally on Blizzard's Classic Games team. I focus on tasks that fit developers' strengths, schedules, and passions to produce a polished final product.