My name is Milo Smiley! I am a Game Writer and Producer. Currently, I am a student at the University of Southern California with a major in Interactive Media and Game Design and a minor in Screenwriting.
Along with developing games, I am also a freelance writer with published professional and creative work. In my free time (when I'm not playing games) I love skating, watching coming of age films, and doing activism + advocacy work.
My passion for Game Writing comes from my longtime love of stories. When the real world was difficult, or confusing, I found solace in stories. I rooted for my favorite characters and I felt empowered by those who represented a part of my identity. Games have the incredible ability to deliver stories in an interactive and immersive manner, drawing audiences into extraordinary narratives and giving them power over the outcome. This has inspired me to design my work around narrative interactivity so all kinds of players can fall in love with stories like I did.
As a Producer, my top priority is my team. I take deep responsibility in helping them use their strongest skills to create content they're proud of while delivering greater value to the project. I want developers to express their creativity in a sustainable manner that avoids crunch and burnout. As a student in the top gaming program in the country, I have worked with and managed multiple dev teams ranging in size from 3 to 30 people, coordinating tasks for devs that fit their strengths and schedules while allowing them to work on features they're passionate about in order to produce a polished final product.